1666: Amsterdam has handed 500,000 wishlists following its Summer time Recreation Fest reveal, in keeping with recreation studio Panache.
The studio shared the milestone within the first version of The Midnight Chronicle, a brand new group replace collection protecting improvement progress, behind-the-scenes materials, and updates on the sport’s Prologue demo.
“Simply over every week in the past, many of the world was not conscious of 1666: Amsterdam’s modern-day improvement,” Panache wrote. “At present, greater than half 1,000,000 gamers have chosen to embark on this journey with us.”
1666: Amsterdam can even be a part of Steam Subsequent Fest from June 15 to June 22. Panache stated the present Prologue demo will stay out there throughout the occasion in its present kind and period, whereas the crew continues reviewing suggestions from gamers.
The sport itself is a third-person action-adventure recreation set throughout a number of timelines, together with Amsterdam in 1666, 1999, and the current day. The sport follows Noa, a personality tied to witchcraft and the town’s hidden historical past, as gamers uncover a supernatural thriller formed by historic fiction, city exploration, and occult themes.
The at the moment out there Prologue is a brief narrative introduction to the sport’s world, characters, and tone slightly than a full showcase of its wider programs.
In response to the replace, probably the most frequent requests from gamers has been for extra time with the sport’s aforementioned core programs. Panache stated it’s listening to that suggestions, however saved its playing cards near its chest as to what that appears like from a improvement timeline perspective.
The studio additionally used the e-newsletter to spotlight its first developer diary, which focuses on the imaginative and prescient behind 1666: Amsterdam and the analysis work behind its setting. The total studio traveled to Amsterdam in 2024 to review the town’s streets, canals, structure, scale, and environment and feed into the sport improvement loop.
The replace says artists, designers, programmers, writers, producers, and audio employees gathered reference materials throughout the journey. The extent design crew additionally studied bodily particulars equivalent to staircases, alleyways, rooftops, sightlines, and distances to assist translate the actual metropolis into the sport’s world.
1666: Amsterdam is led by Patrice Désilets, co-founder and inventive director at Panache Digital Video games. The challenge resurfaced publicly at Summer time Recreation Fest after years away from view, with the studio now utilizing The Midnight Chronicle to share ongoing improvement updates and group notes.
The developer diary additionally thanked gamers who joined early Discord investigations earlier than the complete reveal, together with the Cryptograph Works crew, which the studio credited as among the many first to piece collectively among the recreation’s early clues.





