Castlevania: Belmont’s Curse was offered by KONAMI for assessment. Thanks!
It’s been 12 years for the reason that final mainline Castlevania recreation, and it appears like too lengthy. These video games helped outline considered one of my favourite genres, Metroidvanias, and are among the many few collection I can return to and play the older titles with out lacking newer mechanics. So, you possibly can think about how overjoyed I used to be when Castlevania: Belmont’s Curse was introduced. On prime of that, Evil Empire developed it, they usually labored on two of my favourite roguelikes: Lifeless Cells and The Rogue Prince of Persia. Due to that, my hopes had been excessive, and they didn’t disappoint.
The sport picks up 23 years after Castlevania 3: Dracula’s Curse, following Trevor Belmont’s victory over Dracula. Now, Trevor and his daughter, Rose Belmont, have traveled to Paris to analyze and reserve it. Nonetheless, this string of occasions is just not random, and Dracula has been revived. This leads Rose to take up the Belmont mantle and head out to slay Dracula and his minions.
The opening a part of the story isn’t as intriguing, nevertheless it will get far more attention-grabbing afterward. It introduces some attention-grabbing developments and brings again characters from the earlier chronological video games that I didn’t anticipate. A few of it does make sense; it’s a direct sequel to Dracula’s Curse. If you happen to’re acquainted with Castlevania’s historical past, you’ll benefit from the characters and nods to different characters. I don’t wish to go too deep into the story, however when you’re a fan of the franchise, you received’t be upset.
I’ll discuss rather a lot concerning the stage design and fight. Stage design has at all times been a key a part of Castlevania, with sprawling maps, little route, and unlockable skills that may open up new components of ranges that we’ve already explored. As somebody who at all times takes additional time to discover each nook and cranny for secrets and techniques, I worth this type of stage design. Castlevania has by no means actually upset me in that regard, and Belmont’s Curse continues to impress.
Every stage in Belmont’s Curse is designed so meticulously that there’s at all times one thing attention-grabbing to seek out. Hidden pathways can result in rooms with chests, shortcuts you possibly can unlock to make backtracking simpler, and even little nooks with well being pickups or expertise statues. When you get used to it, you can begin to see the indicators and belief your intestine to seek out them. And if a spot wants a capability to progress, it’ll seem on the map to make it simpler to return and discover as soon as we’ve unlocked the corresponding potential.
I can’t discuss concerning the stage design with out additionally speaking concerning the precise high quality. The artwork and lighting are unimaginable, with every location popping with vivid colours and simply sufficient element to present it a singular sense of route. Some moments utterly shocked me, like seeing Dracula’s Citadel for the primary time, however there are many lovely locations to seek out on this twisted model of Paris.

The degrees are additionally very clearly designed rigorously across the new parkour system. Evil Empire has clearly taken classes from The Rogue Prince of Persia, as seen in Rose’s whip. She will use it to work together with completely different spots on the map, pull herself up, or swing round. It will work in tandem with leaping and our different skills to traverse obstacles and get by means of sections of the map. Every mechanic feels rigorously refined, making the parkour fluid and very pleasing to mix with our skills to make it throughout.
The one knock I’ve towards the parkour is that typically latching onto the spots with the whip may be finicky. There have been a number of occasions once I would attempt to latch on, however as a result of my joystick was just a bit too excessive, or not aimed completely, Rose would lengthen the whip proper above the purpose. There have been occasions when, if it wasn’t excellent, I’d utterly miss. It’s simply avoidable, nevertheless it did occur a number of too many occasions for me.
It additionally performs a task within the fight, which is phenomenal and considered one of my favourite components of Belmont’s Curse. It jogs my memory plenty of Lifeless Cells’ fight in the entire finest methods. All of our fight skills work collectively flawlessly for a fluid expertise by means of and thru. Our assaults from seven completely different weapon sorts, utilizing the whip to propel ourselves upwards for aerial fight, and utilizing our Arcana spells to complement all tie into one another to make every encounter higher than the final.

The seven completely different weapon sorts all have their very own execs and cons, in addition to particular strikes, and there are some that I actually loved greater than others. The Whip could make some weapons really feel slightly redundant, however each nonetheless has one thing charming about it. There are 4 of every weapon sort to seek out, and the assault energy grows. There are undoubtedly some sorts that I choose over others, just like the Whip and Pair of Longswords, however I can see each interesting to others otherwise. I’m at all times a fan of getting choices, and with every weapon, feeling distinctive sufficient to justify being there, I used to be happy.
And as we defeat bosses, we’ll unlock new spells or Arcanas. These knock strikes, like capturing a fireball or throwing a cross, provide some good ranged choices for combating. On prime of that, every Arcana has targets, and once we full them, we will improve our spells to be extra highly effective or change how they’re used. They are often extraordinarily helpful as nicely, like making the fireball larger or including a second cross we will throw. A few of these generally is a recreation changer, however all of them have their usefulness.
I do know I’ve already stated it, however the fight is outstanding. The mechanics really feel tight, and every assault can feed into the opposite to make fight really feel dynamic. Regardless that I do discover myself looking for fights to grind and stage up, I genuinely loved combating the identical enemies again and again, making an attempt out new methods and weapons with Arcana combos to determine what felt finest for me.

I additionally wish to reward the boss designs, as I felt each was difficult in several methods. None of them ever felt overwhelmingly tough, nor did I really feel like I used to be barely doing harm and wanted a very long time to defeat them. They had been robust, however I by no means felt dismayed by the problem.
Castlevania: Belmont’s Curse – Steam Deck Efficiency
After I first noticed it, I had very excessive hopes that Castlevania: Belmont’s Curse can be very playable on the Steam Deck. With the Lifeless Cell’s developer, Evil Empire, engaged on it, I’d’ve anticipated a stable 60 FPS. Nonetheless, I used to be unsuitable. Whereas it may hit 60 FPS in some areas, I noticed drops in lots of others.
In most areas, I received round 45 to 50 FPS, with areas that zoom out dropping to 40 and even barely under 30. With how the sport seems to be, I anticipated higher. There are additionally no high quality settings to vary aside from decision, so there wasn’t a lot we might do to enhance it. Even when I lowered the decision as little as I might, there have been nonetheless drops.

I’d nonetheless take into account the sport playable, particularly with a 40 FPS lock, nevertheless it nonetheless feels bizarre that it’s required for a steady expertise. This isn’t the form of recreation I anticipated to compromise on, particularly with how nice Lifeless Cells and The Rogue Prince of Persia are on the system. Regardless that it’s not 60, it nonetheless feels clean and pleasing.
Apparently, I additionally observed that the pause menus zoom in slightly bit. This implies the controller icons on the backside are barely obstructed. Nevertheless it’s a lot worse when taking a look at weapons within the Armory or Relics. The weapon assault energy will get lower off if you’re taking a look at it, and a few of the Relic textual content does too. Each of those hurt the expertise a bit greater than I’d like, which is a bummer.

Conclusion
Castlevania: Belmont’s Curse brings Castlevania again after a 12-year hiatus on an especially excessive notice. The height stage design and fluid fight elevate the expertise much more than I bear in mind from older video games. Going with developer Evil Empire was the suitable selection for this type of recreation, and I can simply blow off the minor points and revel in every little thing nice this recreation has to supply.
I used to be stunned by the Steam Deck efficiency, however I’d nonetheless take into account it playable at 40 FPS all through. The menu zooming in slightly bit is a matter. I hope it will get fastened quickly, however in any other case, I’d take into account it a stable expertise on the go.
Our assessment is predicated on the PC model of this recreation.
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