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Brigandine Abyss Assessment (PS5) | Push Sq.

August 21, 2026
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Brigandine Abyss is a tactical role-playing recreation that requires little tactical nous, and in its early hours bombards you with menus and programs, a lot of which really feel superfluous and fiddly. It does not make a terrific first impression.

It begins with you selecting which marketing campaign you wish to play. There are six, and every places you in command of a distinct faction, with a distinct lead character.

You make this choice with none actual context for who these factions are, or what is going on on, and so it actually simply comes all the way down to which characters you just like the look of most.

The six campaigns mainly play out the identical means, solely you begin in a distinct city and there are a couple of completely different cutscenes and conversations. However 95% of the expertise is identical irrespective of which you decide.

When the sport begins correct, you are handled to a cutscene by which a personality is launched, and earlier than I even had the possibility to complete saying “I guess he seems to be the villain,” the man has assassinated the king in entrance of his personal daughter.

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This betrayal occurs roughly 9 seconds into the sport, earlier than we all know who this man is, or who the king is, and we solely know it is the king’s daughter in attendance as a result of she says “Father?!” as he is eviscerated.

You are then thrown right into a battle. The primary battle is mainly the identical throughout the campaigns. It is you, your bestie, and a few fodder towards a couple of baddies.

The sector is damaged up into hexagonal tiles, and fight is turn-based. Every unit in your group will get a flip, after which the enemies go. In a flip you may transfer a set variety of hexagonal areas, and you may as well take an motion, however some actions cannot be taken after transferring — large spells, that kinda factor.

So you progress each unit one after the other however the baddies are too far-off so you may’t act. Then the baddies transfer all their models one after the other however you are too far-off to allow them to’t act. You do that till you are shut sufficient to one another to do something.

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It is like that bit in Austin Powers when the man is ready for the extremely gradual steamroller to run him over.

The tempo of fight is glacial, and it is one of many greater issues with the sport. There isn’t any such factor as a fast scrap in Brigandine Abyss. Each fight encounter goes to wipe half an hour off your day.

Exacerbating the issue is that the fight is extremely simple, principally. For a technique RPG there’s not a lot technique required to win. The sport has a couple of quirks you may exploit for revenue, and exploit them I did.

First, each time anybody assaults on this recreation the defending unit will get a counter assault. It isn’t a talent you unlock, it is computerized, so you may front-load your celebration with tanky models and do a variety of injury to enemies simply by being attacked.

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Every celebration has as much as three leaders after which these leaders can have as much as 5 monster models of their group. But when the chief dies, the monsters all disappear too. So you may simply swarm the leaders and wipe out total platoons in a single go.

The enemy AI is borderline suicidal at occasions and can usually stroll proper into the traps you’ve got arrange. And the allure spell appears overpowered, because it turns models towards their very own group and can be utilized on mainly any enemy besides mechanical ones and a few bosses.

Some arenas have terrain points to cope with, however usually talking, you are able to do just about the identical factor each combat. Simply let the enemy come to you, tanks out entrance, mages behind, and the unhealthy guys are toast.

On high of that, there isn’t any permadeath right here like in different tactical RPGs, and the objects that can help you resurrect defeated models are considerable. Coupled with a beneficiant auto-save system, it means there’s actually no danger to battle in any respect.

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For as gradual and tedious because the fight is, the story is the other. It strikes so rapidly at occasions that it is truly unintentionally fairly humorous. There are betrayals and forgivings that occur two sentences aside. Everybody talks to one another like there’s a great deal of historical past between them however we do not realize it.

It is like beginning Sport of Thrones on the ultimate season, however solely watching the highlights of every episode on a YouTube compilation.

Villains are of the moustache-twirling selection. The heroes are plucky. The characters principally adhere to anime stereotypes. There are some wild haircuts. A couple of anatomically inconceivable ladies. There’s one that appears like a mid-2000s emo child, and one other that appears like a ninja if there was a ninja within the film Clueless.

Sadly, a lot of the characters have generic character fashions in fight. There are a couple of with distinctive fashions that match their portraits, however a variety of the time you will have a fella with lengthy white hair and a beard in dialog, after which you have got a combat and he is bald.

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Between battles you may organise your troops, and degree up each them and your cities. You possibly can change gear on each you and your monsters. I am undecided why your celebration is made up of monsters. Are they deeply patriotic monsters defending their properties? Do we have now them below some type of spell?

Regardless of the reasoning is, there’s one thing inherently amusing about equipping a unicorn with a battle axe. It is obtained hooves. What is going on on right here? The logistics of an axe-wielding unicorn apart, its stats go up once you give it an axe, so give it an axe.

After organisation comes assault. Meaning attacking one other metropolis, conquering them, after which them becoming a member of you with a smile regardless of you being the invading military. No clarification appeared to be given for why we’re conquering cities that don’t have anything to do with our battle.

At one level in one of many campaigns, one of many characters says one thing like, “I can not imagine we’re attacking our peaceable neighbours… oh nicely, it might probably’t be helped!” It could possibly’t be helped? It may be helped. Do not invade them.

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I truly tried taking part in peacefully at first and never invading neighbouring factions. It is garbage, and it does not work.

So as a substitute I used to be mainly Genghis Khan. I invaded everybody. I slaughtered the peaceable non secular recluses of the mountain. I put the fairy folks of the forest to the sword. I erased total bloodlines from historical past.

I left devastation in my wake, and the folks of the nation fell below my rule, they usually have been all fairly okay with it because it occurs, they usually joined my group with a successful smile. Bizarre.

There’s in all probability one thing to say concerning the sanitisation of imperial conquest right here, however I am not going to say it as a result of I do not care. I am the king and no one can cease me.

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Anyway, you’re taking over the map, combat battles, degree up, time and again after which kill the massive boss and also you win. The primary marketing campaign took me round thirty hours, however actually, I had no thought what I used to be doing. The second was twenty hours. The third rather less.

Regardless of all the issues and quirks, I truly ended up liking the sport, but it surely did take some time to click on. And by some time I imply like fifteen hours. And it clicked in a really particular means.

I appreciated it in the identical means as I get pleasure from successful a cultural victory in Civilization, or I really feel glad after grinding to degree up my celebration in Dragon Quest. There’s one thing addictive about conquering, levelling up, and constructing your empire.



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