Hey all, indie dev right here. Simply shipped STARFLING to Google Play this week.
It's one-tap: your ball orbits a star, you faucet to launch, you sling to the following one. Miss = useless. Chain them quick for combos. Runs are just some seconds so it's good for killing a couple of minutes.
A pair issues I believe make it a bit completely different:
Each run generates a novel "path artwork" picture on the finish of your path by area. No two look the identical. Each day leaderboards cut up by Android/iOS/net so that you solely compete in opposition to different Android gamers.
Would love suggestions for those who give it a attempt.
Google Play:
(Additionally playable at playstarfling.com if you wish to attempt earlier than putting in)
submitted by /u/iceberger2001 [comments]
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