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Proton GE 11-6 Releases With Main Video Rework Enhancements And Steam Overlay Assist

September 3, 2026
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A brand new Proton GE replace was launched with tons of modifications and enhancements. Now we have updates to most of its parts, together with Wine bleeding-edge, DXVK, VKD3D, D7VK, and FEX. There are additionally fixes to some path dealing with and prefix listing restore.

We even have extra Video Rework modifications, together with appropriate MFT drain completion and progressive Google Video URL dealing with for VR Chat. We even have particular video fixes for Lords of the Fallen, Grandia 2, Ys: Recollections of Celceta, and Ladies’ Frontline 2.

There have been additionally some particular PS5 Controller help modifications, with reworked audio/haptic routing, endpoint id, profile switching, and hotplug lifecycle. There have been additionally some mounted audio and haptics throughout profile transitions and higher spoofing for DualShock 4. We even have particular fixes for the audio and haptics for Dying Stranding Director’s Reduce, Detroit: Develop into Human, Pink Lifeless Redemption 2, God of Battle, Yakuza 0, Darkish Souls Remastered, Monster Hunter Rise, and lots of extra.

There’s additionally no help for the Steam overlay below Wine-Wayland, which ought to make it simpler for us to make use of the steam overlay. There’s additionally launcher controller help, mouse seize, and stuck overlay textual content fields to make it simpler for us to make use of the overlay on this state of affairs.

Wine-Wayland Adjustments

Up to date the Wine bleeding-edge base twice and imported/rebased the newest EM11 Wine-Wayland collection: 3e5f91e(3e5f91e), 0c63e18(0c63e18), 061e2df(061e2df), 09b1a37(09b1a37). Unique EM11/Wine authorship stays preserved in every patch.

Imported Wine-Wineland’s 58-patch cross-process DMA-BUF child-rendering collection in eb556a3(eb556a3). This covers GDI, OpenGL and Vulkan youngster home windows, CEF launchers, popups, menus,clipping, formed home windows, body throttling and producer lifecycle.

That collection is primarily by Erhan Bilgili (nanomatters). It features a present-wait follow-up by Etaash Mathamsetty, a fallback-context change primarily based on work by Paul Gofman, and finalintegration fixes by Thomas Crider (GloriousEggroll).

Added StatusNotifierItem tray icons and native context menus from Erhan Bilgili, plus host desktop notifications and edge placement: f642447(f642447), with corrected credit score in 4334eee(4334eee).

Enabled simultaneous availability of winewayland.drv and winex11.drv, chosen per course of by way of WINE_GRAPHICS_DRIVER. Added PROTON_USE_X11_EXCLUSIVE for user-selected X11 executables.Native youngster rendering later outdated the broad launcher fallback and eliminated out of date –in-process-gpu workarounds in 326b36f(326b36f).

Mounted unsupported DDB cursor conversion and Steam desktop virtual-controller filtering in 0a9c71a(0a9c71a).

Eliminated a redundant packed-code cut up lock that delayed Ubisoft Join startup by minutes: 80261c9(80261c9).

Closed: #696 Impasse cursor (#696) by way of 0a9c71a; #706 launcher rendering(#706) by way of f642447, subsequently changed by native youngster rendering in eb556a3.

PS5 Controller Adjustments

Reworked DualShock 4, DualSense and DualSense Edge audio/haptic routing, endpoint id, profile switching and hotplug lifecycle.

Added dependable Dying Stranding Director’s Reduce BB audio, haptics, adaptive triggers and environmental controller results, then prolonged the trail to Dying Stranding 2: deddac8(deddac8), ce9e5f7(ce9e5f7), a8c99ce(a8c99ce).

Mounted controller audio and haptics throughout Direct/Default profile transitions and prevented Wine from forcing a profile after reconnect: 8acb1f8(8acb1f8), 196d71d(196d71d) for #697 (#697).

Mounted simultaneous-controller publication and routed speaker results to the bodily controller producing the motion: 35298cb(35298cb), 241ad98(241ad98). This closed #702 (#702).

Added DS4-v2-to-DS4-v1 spoofing, together with direct DS5/Edge-to-DS4-v1 conduct: 251f376 (251f376),resolving #699 (#699).

Generalized hatswitch and XInput translation primarily based on foriequal0’s #700 proposal (#700): 0fdd9b7(0fdd9b7).

Expanded standalone Steam Enter fallback help for Horizon Zero Daybreak and God of Battle Ragnarok, together with native-Steam-Enter gating, controller-profile detection and hotplug updates: 45fd5af(45fd5af).

Added/mounted presets for Detroit, RDR2, Dying Stranding, God of Battle, HZD, Dune Awakening, Grandia I/II, Lunar, Crash, A Hat in Time, Yakuza 0, Wolfenstein II, Batman Arkham Knight, LittleNightmares, Spyro, Greedfall, Darkish Souls Remastered, Sekiro, RE Revelations 2, SF6, Monster Hunter Rise and Lightning Returns.

Closed: #689 Sekiro (#689) by way of 6b00f04(6b00f04); #704 Lightning Returns (#704)by way of 6efe1e2 (6efe1e2); #714 Darkish Souls Remastered(#714) by way of bf13e55 (bf13e55).

Controller preset contributors: Ritaku02 by way of PR #701 (#701), and cocsolvi for RDR2 by way of PR #688(#688).

Video Rework Adjustments

Added appropriate MFT drain completion, callbacks outdoors the sink lock, fragmented Annex-B H.264 meeting, allocator orientation dealing with and protected allocator shutdown.

Mounted #662 Lords of the Fallen (#662) by way of 00eb0cc(00eb0cc), #646 Grandia II (#646) viacf9d278 (cf9d278), #653 Ladies’ Frontline 2(#653) by way of d2e8cc0 (d2e8cc0), and #606Ys: Recollections of Celceta (#606) by way of e6e4917(e6e4917).

Mounted Grandia’s Sult Ruins video by way of H.264 display-dimension probing and discard-packet dealing with: 0cec711(0cec711).

Added progressive Googlevideo URL dealing with, live-HLS timestamp/vary semantics, autoplay, scrub/pause correction, RGB32 alpha filling, cross-device body switch and system-memory live-videodelivery for VRChat.

Last AVPro finite-video and livestream repair closed #682 (#682): 88af667(88af667). Earlier basis: db7964a(db7964a), 966ad8b(966ad8b).

Mounted the serial rtworkq merchandise leak reported in #715 (#715): 96ff006(96ff006).

#703 Atomic Coronary heart (#703) and #713 RoboCop (#713) have been closed afterlatest-git validation; GitHub doesn’t file narrower one-to-one commits. Their related generic fixes are the fragmented-H.264 work in d2e8cc0 and RGB32-alpha work launched in db7964a.

Overlay Adjustments

Added Steam overlay help below Wine-Wayland, then moved Vulkan interception right into a standalone vkroots implicit Vulkan layer: 2f8d3d2(2f8d3d2), 439a936(439a936).

Eliminated overlay-specific code from winewayland.drv and moved the shared focus/enter bridge into lsteamclient, supporting each native Vulkan and native OpenGL with out Zink: 9f394d2(9f394d2), f5549ef(f5549ef).

Added launcher controller help, mouse seize, relative pointer dealing with, keyboard/textual content enter, controller navigation, overlay focus, cursor forwarding and suppression of recreation enter whilethe overlay is energetic.

Added OpenGL overlay help below each Wine-X11 and Wine-Wayland: 185681b (185681b), f5549ef.

Mounted overlay textual content fields and enter pass-through, closing #709 (#709): e9dc529(e9dc529).

Thaylor Santos moved layered-overlay form readback off the current path, added MIT-SHM/direct scans and configurable sampling, fixing #712(#712): a21fac4 (a21fac4), merged as PR#716 (#716).

Miscellaneous Adjustments

Corrected Wine syscall-dispatch tackle gating for Marvel Rivals and associated EAC/EOS launch failures: 157acdc(157acdc). This mounted #686 (#686) andduplicate stories #694 (#694), #698 (#698), #707(#707), plus #710 (#710).

Mounted FreeArc installers with effective-range allocation retry and WoW64 top-down reservation: 9c5aac7(9c5aac7), 09aa68c(09aa68c). The reservation backport is authored by Alexandre Julliard.

Added a prefix-directory restore for KDE Ark bug 524702 (

Added native-DLL choice primarily based on model assets, authored upstream by Alexandre Julliard: 02d368d(02d368d).

Added lacking NtGdiDdDDIQueryAdapterInfo instances by Marcos Vega by way of PR #690 (#690): 2008775(2008775).

Mounted PROTON_NVIDIA_LIBS NVAPI path dealing with for #673 (#673): c0f8238(c0f8238).

Added bounded VKD3D current waits throughout swapchain teardown, Hero Plus WoW64 dealing with and a minor pso2_hack correction.

Up to date Wine, DXVK to three.1, VKD3D, VKD3D-Proton, D7VK, DXVK-NVAPI, FEX and protonfixes.

Improved AArch64 builds: Steam help in FEX by Arkadiusz Hiler, CPU-topology derivation from course of affinity by Paul Gofman, plus GE integration fixes.

Corrected x86_64 launch tarball matching by feelbadinc by way of PR #685 (#685).

Corrected the README’s HDR/Wayland steering and documented the Sony-controller, Steam Enter fallback, DS4-v1 spoofing, X11-exclusive and ASLR choices.

Merged Pull Requests

#685 (#685), x86_64 installer matching, by feelbadinc.

#688 (#688), RDR2 DualSense-to-DS4 preset, by cocsolvi.

#690 (#690), adapter-query implementations, by Marcos Vega.

#701 (#701), expanded Sony spoofing presets, by Ritaku02.

#716 (#716), layered-overlay efficiency repair, by Thaylor Santos.

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