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The Final of Us recreation director apologizes for God of Warfare Laufey criticism, factors finger at trade leaders for triple-A stagnation

September 18, 2026
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The Final of Us recreation director Bruce Straley has apologized for singling out God of Warfare Laufey in a remark about lack of innovation in triple-A video games.

“God Of Warfare Laufey, I take a look at that recreation, and each pixel is mindblowing,” Straley stated in a current Edge journal characteristic. “The quantity of labor and talent that is gone into each single body… I’ve made these sorts of video games, and I am nonetheless blown away. However once I really take a look at what you are doing within the recreation? I am not excited. And that is nothing towards the God Of Warfare crew. Simply, throughout the board in triple-A, it seems like there is not any alternative to inject contemporary, revolutionary concepts.”

In his apology, posted on X, Laufey stated that his remark is getting used for “clickbait.”

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“I wish to apologize to the Laufey crew for dragging you all into this uninvited & pointless unfavourable consideration,” the director wrote. “I used to be attempting as an instance an trade concern & my mistake of naming your recreation is getting used out of context & for clickbait. You do not want this. I am sorry.”

Straley did not take again the central thrust of his comment, nevertheless, increasing on his place in a sequence of posts which place blame on trade leaders for the triple-A stagnation he perceives.


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I wish to apologize to the Laufey crew for dragging you all into this uninvited & pointless unfavourable consideration. I used to be attempting as an instance an trade concern & my mistake of naming your recreation is getting used out of context & for clickbait. You don’t want this. I’m sorry. 🧵 pic.twitter.com/Ri2KgfJ4yYSeptember 18, 2026

“The hunt for GaaS & eager to recreate the following Overwatch, Fortnite, Roblox, and many others is just not a viable technique & frankly exhibits these ‘trade leaders’ do not know their very own model,” stated Straley.

“Sizzling take: There is a lack of excellent management, clear route & conviction from the ppl on the prime, in control of the cash. (Cash = stability) I consider in the event that they perceive their model, they may have trustworthy, inspiring conversations w creators to steer our medium to innovate.”

From the creators of Edge: A free weekly videogame trade e-newsletter, that includes in-depth information, professional evaluation and unique interviews

Straley left the triple-A scene in 2017, and based a brand new studio, Wildflower Interactive, in 2021. The indie studio is engaged on singleplayer journey Coven of the Rooster Foot.





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